Funny and simple:
✔ Dixit – is the lovingly illustrated game of creative guesswork, where your imagination unlocks the tale. In this award-winning board game, players will use the beautiful imagery on their cards to bluff their opponents and guess which image matches the story. Guessing right is only half the battle – to really succeed, you’ll have to get your friends to decide that your card tells the story!
✔ UNO – simple game for big company.
✔ Jungle speed – in this game you must rely on your keen sense of observation and quick reflexes. It requires a steady hand – which can be hard to maintain during the many fits of maniacal laughter. The Totem sits in the middle of the table, waiting for the player with the fastest reflexes to snatch it up and win the game.
✔ Dobble – a visual perception card game in which players race to find the one matching image between one card and another. The images may be different sizes and placed on any part of the card, making them difficult to spot. The circular cards feature an assortment of colourful images of everyday items. Every card is unique and has only one picture in common with every other card in the deck. Dobble has 5 mini-games.
✔ Barbaron (Geistes Blitz 5 vor 12) – The quick-playing reaction game. Geistesblitz 5 vor 12 including nine objects in five colors. Each round, a player reveals a card that shows three of these objects, and the player who grabs the object that has neither the same shape nor color appearing on the picture keeps the card unless, that is: An object on the card is in its original color, in which case you must grab this object. And if an owl appears in the picture, you must name the object instead of grabbing it. And if the ghost appears with a clock, you must give the time on the clock instead of doing anything else. And if the magic mirror shows up, none of the other rules apply and you just need to grab whichever object is reflected by the mirror!
✔ Timeline – Was the light bulb invented before or after glasses? With Timeline, learn the answer to this question and many more. Each card has a different invention and on the opposite side its associated date.
✔ Jenga, Jenga Tetris – How will you stack up against the law of gravity? Stack the wooden blocks in a sturdy tower, then take turns pulling out blocks one by one until the whole stack crashes down. Is your hand steady enough to pull out the last block before the tower collapses?
✔ Saboteur – You and your Dwarven brethren dig for gold in the depths of a mine. Suddenly, a pick-axe breaks and the light from the lantern goes out. The saboteur has struck again – but which of your fellow players is a saboteur?
✔ Triominos – The classic Triangular domino game. Score points by matching numbers on the three sided playing pieces.
More complicated games:
✔ Ticket to ride – Get ready for a new train adventure as you travel across Europe with Ticket to Ride – Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, the game will take you on a ride to the great cities of turn-of-the-century Europe.
✔ Mister Jack – Gentleman Jack, the legendary murderous fiend, has taken yet another life on the streets of London. A team of investigators closes in – but one of them is actually Mr. Jack in disguise! Can you catch the elusive killer before he escapes, or will he vanish into the night and escape your grasp?
✔ Munchkin – You and your friends compete to kill monsters and grab magic items. And what magic items. Don the Horny Helmet and the Boots of Butt Kicking. Wield the Staff of Napalm or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon.
✔ Munchkin Quest – Cooperate with the whole group, adventure with a partner, or strike out on your own. You don’t know what’s behind a door until you open it… then another tile is added to the dungeon. Battle monsters for power and treasure, or send them after your friends. Reach Level 10, and then get out alive if you can!
✔ Cluedo – Ever wanted to reveal, withhold or discover a secret? The original who dunnit? game has been updated. Now with more tension and concealed twists and turns the all new version keeps you in suspense until you solve the most famous crime in history.
✔ Mysterium – is a cooperative board game for 2-7 players. One player acts the part of a Ghost who lives in a deserted mansion. The other players are Psychics who have been specially invited by the owner of this old manor. They have to unravel the secret of the mansion and bring peace into its walls: at nights all people see very strange dreams at this mysterious place. According to the old legend the Ghost is a soul of the former owner of the manor. Over 100 years ago he was punished for a committed crime. There were rumors that the man had been charged by mistake. Now getting into guests’ dreams, the Ghost is trying to tell people the truth about what happened in the mansion then. The Psychics have to recreate the events of that day.
✔ Poker – The serious poker player will love bringing out our poker set at the beginning of every game. It features professional-weight poker chips and a sturdy aluminum case to make every poker night feel like your lucky night.
✔ Bluff – Do be fooled or fool. However, honesty might win last. Words and actions of everyday of the person might be be tried.
✔ Backgammons, chess and chequers.
The most complicated:
✔ Carcassone – A clever tile-laying game. The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious.
✔ Game of Thrones (second edition) – King Robert Baratheon is dead, and the lands of Westeros brace for battle. Can you claim the Iron Throne? Designed for ages 14 and up, A Game of Thrones: The Board Game Second Edition is a classic game of warfare, diplomacy, and intrigue for three to six players. Taking control of the well-known characters from George R.R. Martin’s beloved fantasy series, players must fight for dominance of the realm. Will you take power through force, coerce your way onto the throne with persuasive speeches, or rally the townsfolk to your side? With opportunities for strategic planning, masterful diplomacy, and clever card play, this game gives you a host of ways to spread your influence over Westeros.
✔ Arkham Horror – It is the roaring 20’s, and while there’s electricity in the air, unnatural storms are brewing as well. Strange things are happening in the small Massachusetts town of Arkham; people have gone missing, sightings of indescribable creatures grow more and more frequent. And the very air thickens with a sense of foreboding that roils like an acrid mist through the streets. The Ancient Ones are stirring…
✔ Clash of Cultures – Transform a meager settlement into a mighty empire whose culture will be your greatest achievement! To accomplish this, you will have to invent new technologies, build grand cities, and spread the influence of your culture across your enemies’ borders. You will need to explore the lands and seas with your settlers and ships, and conquer foreign cities and barbarian settlements.
✔ Twilight Imperium – An age of twilight shall once more spread across the galaxy. A broken empire shall once more be re-forged. Hidden powers from dark space shall come forth to make an ancient claim. War shall rage across space. Secret treaties, political whispers, and devious plots shall again echo through the halls of the imperial city on Mecatol Rex. It is an epic empire-building game of interstellar conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to seize the imperial
throne via warfare, diplomacy, and technological progression.
✔ Go – Invented in China 4,000 years ago, it has no proper analogue in the West. It’s like chess, but endlessly more complex. Focused more upon territory control and less about capturing the opponent’s pieces, there are between 150-250 valid moves a player could make on any turn. For chess, this number never climbs above 37. It is said there have never been two identical games of Go, and there does not yet exist a computer program that can reliably beat Go experts-let alone the masters.